Planned items not yet released
any horse with the dun gene can take the fjord coat or mane
After the plot delete command is executed on plots that span over 1 plot size, the system shows that the plots are unmerged but no plot border is regenerated and the builds may not be removed from the plot. Players can still purchase the individual plots as single plots.
Horses from /h create's coats can be adjusted after created, and no longer have them. It may also be altered in the coat breakdown.
Known Bug:
Many timeout messages are showing up in the chat after starting a quest. Timeout messages continue to send even after quest ends/doing a new quest. This bug does not happen to all players.
Plot merging and deleting is slow and gives no indication if it’s running or how far through
Three options:
A command which gives a player access to all horses owned by a player
There will be a global percentage threshold, if a breed on a horse is above that percentage then the horse is classed as a pure breed of that breed.
E.g. a horse may be 95% oldenburg and 5% connemara, and the threshold could be 90%, so is pure breed connemara
• Breeding Prefix is now called Breeding Registration
• The character limit a breeding reg. can have increased to 12
• Ability to choose if you want your breeding registration to be a suffix (end) or prefix (beginning) of your horses show names, but you can only choose one or the other and can NOT have both
• When horse is born with prefix in place, no show name is in place, then gets assigned normal name ONLY breeding reg. displays above horse
changed to if a horse has a breeding reg. and NO showname but a normal name in place, the normal name shows up after/before breeding reg, if a horse has a showname + name + breeding reg. , showname overrides normal name after/before breeding registration
• Registration linked back to mares currently
change to registration is linked to the player using breeding tool. if horse is bred naturally the registration automatically will link to the stallion that was involved
Salesbarn horses are not spawning in immediately, and may take ~5 mins to spawn.
Known Bug:
Filled water troughs send notifications to players every 2 hours stating that their horse was looking for food or drink but couldn't find any.
Known Bugs:
Horses display as not feeling full even if they are full, and therefore become overweight as players continue to feed their horse.
horses are not leveling up with the 1000xp threshold
Known Bug:
Horses despawn and need teleported back.
Not sure exactly why, from what i've seen staff can do the command, but players cannot. So Potentially a permission error?
This error (Will add as a note) gets sent
Horses sometimes do not change height when being aged up from the age-up tokens.
When creating a horse, I chose friendly, lazy, and playful as personalities. When clicking create a error will pop up saying "Conflict between lazy and friendly, conflict between lazy and playful, and conflict between friendly and playful". The horse created will show up in /h list and can be clicked on to see details, but when trying to tp the horse an error will show up in chat (As sent in staff questions). It didn't take any horse tokens from me. I've tested it twice and the same thing happened to both horses.
Known Bug:
In the /h create-special menu tokens, when a player selects a coat color and marking when creating their horse, the token does not register the selected color or marking and returns to the default coat and marking.
yeah so when i do the operation it lags, never processes it for the owner of the horse then it brings up that mesage. this happens every time today and wednesday. the work around on wednesday was to give the player geneticist role but today she got an error aswell (but the operation still worked)
"Lock Wait Timeout Exceeded, try restarting transactions"
Known Bug:
When changing plot time, it flickers to the previous time every 5 seconds. Upon rejoining, it returns to the previous time set.
The command /h list does not work for players
Known Bug:
Changing a club's name does not change the club's bank account name.
Known Bug:
Foals' base and current stats have increased over time as the foal grows up. This bug does not happen to everybody.
Known Bug:
Mares will go past their due date, not give birth and still show up on pregnant on the information page but conducting an ultrasound shows that the horse is not pregnant anymore. No notifications or foals appear. This bug does not affect all players.
assigning tack to a horse - this leads me to the issue of being able to buy one piece of tack and it put it on multiple horses at once, if you could assign a piece of tack to a horse this would add better organization to the menu
tack tool menu sorting - sort by tack type, color, or by horse
More colors of wheelbarrows and make them movable
A log of training XP for a horse so a player can see what training the horse has done recently
A timer player can use to time themselves
ability to cross tie a horse when tieing it to fencing/ties
Players will have the ability to execute a command to move their entire plot into a new plot, given that the plot(s) they are moving to is/are vacant.
Players will be able to execute a command on their own plots (or plots they have access to) and change the weather on the plot for a certain duration. The change in weather will not affect game mechanisms and is purely for visuals.
Feature allowing cavalettis to be orientated depending on whether there is a jump pole in a neighbouring block.